This is such a cool design. Here are some reasons I want to play this game:
Everything about the usage of the paper: crumpling it into a ball at the beginning to make the archer's task difficult by adding random creases; creasing the paper when you answer a challenge to make it feel like you're trying to line up a shot just right; and of course the tearing!
The subtle and interesting bluffing game being played with the suns potentially obfuscating their gifts, or just being brazen about it and trying to get the archer to launch off a shot before their creases are in order. And the extra layer of handwriting deduction has narrative implications as well
the variable end state, especially if the Archer ever misses a shot and has to play out the rest of the game knowing they've broken
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This is such a cool design. Here are some reasons I want to play this game:
Hello! I'd like to include this in a printed compendium of games, part of the Tiny Tome series. Please let me know if you're interested.
Hello! Definitely interested, you can reach out to me via email at hello@ethanyen.com
Done :)
Cool game, I really liked your graphic design and art elements.