Version 0.10 Available!
Chain×Link » Devlog
Latest iteration of Chain×Link is now available! I'm fairly happy with the changes, but I'm still undecided on some sections. Still lots of work to be done. I plan on bringing this version to playtest at Gamehole Con and Big Bad Con.
Changes from v.0.01
- Dialed-back the “narrative as rules” concept for ease of comprehension
- Eliminated dice types. All dice are d10s.
- Changed how Approaches work.
- Everything is Links. Condensed mechanics to revolve around the Links mechanic.
- Simplified Trials and Contribution Rolls.
- Changed the name of game terms
- Chain Rolls are Contribution Rolls
- Rings are Levels
- Added examples and advice sidebars.
- Reconfigured how Characters are made with Archetypes and Factions.
- Changed some Archetype details.
- Added Faction descriptions and Leader Ability.
Files
Chain×Link v.0.10.pdf 1.2 MB
Jun 11, 2024
Spadefront v.0.10.pdf 148 kB
Jun 11, 2024
Breaker and Chain Sheets v.0.10.pdf 34 kB
Jun 11, 2024
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Chain×Link
Disparate rebel leaders escape a dungeon while furthering their causes
Status | In development |
Author | Ethan Yen |
Tags | Fantasy, Tabletop, Tabletop role-playing game |
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